Hearts of Iron IV(HoI4) Console Commands And Cheat Codes

Hearts of Iron IV can be really a plan based gaming centered on World War II. The match was produced by Paradox Interactive. The video game usually has a tendency to entice individuals who play FPS and MOBA games.

The match has been launched on June 6, 20-16. Hearts of Iron IV may be that the sequel to the Hearts of Iron III that’s dependant upon the warfare span throughout 1936 and 1948.

Alike remainder of the titles out of the Hearts of Iron series, Hearts of Iron IV (HoI4) can also be a grand plan match. The match mostly centers around the time scale throughout the next world war.

MORE ABOUT HEARTS OF IRON IV (HOI4)

History is full of dreadful types of wars & World War II is only one. World War II was frightful, petrifying and dreadful. However amazing wars are, it’s usually interesting to understand these.

Simulation games have been trending nowadays and Hol4 is among them however the funny part will be a whole lot of simulation games have been boring or no pleasure to play with in any respect.

But, Hearts of Iron IV that can be dependant upon the simulation of this time scale throughout the next world war contrasts other simulator games in quite a few means. The overall game is excessively complicated and it becomes increasingly interesting since you continue playing with it. Paradox Interactive, the developers of this game have completed a remarkably exemplary job in thickening the storyline of this match.

The match truly demands your decision-making and strategy abilities.

MAIN FEATURES OF HEARTS OF IRON IV

Below are a few of the largest features and tips of this game that allow it to be more interesting.

AUTHENTIC AND Real Time WAR SIMULATION

Hol4 enables you to pick the best commanders of this WW2 age to fight your war with all the various tools of this moment; tanks, airplanes, boats, firearms and newly discovered weapons of mass destruction.

Exemplary User-interface

Hol4 features a similar graphical user interface since the previous names out of the Hearts of Iron string with merely a couple of minor and major alterations. The game offers a fairly clean interface that’s readily navigable. This guarantees that players aren’t getting frustrated throughout game play.

The map also offers a fantastic interface that makes it a lot more easy to see. It’s composed of around 11,000 states, sea places, and atmosphere zones. Hol4 simulations are extremely life like, the current weather patterns, afternoon and nighttime cycles show every single every minuscule detail helping to make it longer and much more pleasurable it’s to play with.

A Real TEST OF YOUR STRATEGIES

Unlike other strategy games, Hearts of Iron IV (HoI4) truly requires your tactical skills. Passing each degree, Hol4 could maintain examining your tactical skills when you keep on playing with the match.

The match, however, has a tendency to concentrate on one’s identity and how enormous a strategist she or he is sometimes of dire want. If you’re searching for difficult and some entire overpowering encounter, Hol4 won’t disappoint you.

A range of factors are in play in a struggle. Every factor, however minute or small, can alter the path of struggle in one move. Assessing such factors that possess the capacity to show the tables in one movement, is a lot more ambitious and enjoyable at the exact same moment.

MULTIPLE PLAYING OPTIONS

Unlike other games, the Hearts of Iron IV (HoI4) might be played number of means. You have to restrain different elements like time, weather, etc… As I have mentioned previously, you may decide on any state that originated during the 2nd World War between 1936 and 1939. You may pick from the maximum powers trying for success, or tiny nations that are only hoping to weather the storm.

The possibility to play with the game in many of manners compels any colorful gamer to match the match over and over.

INFLUENCE OF THE GAME

The match dates from the Amount of the next World War. While playing the video game, you’re prone ahead across various ancient ideologies which battle with your very own. Nations such as Germany, Japan, Italy, United States of America, Britain, France, and The Soviet Union that had been the Significant participants at the Entire World War II attempt to implicate their historic ideologies on you personally. The match tremendously affects you and also provides you with a different view of this real history.

The Way to Allow CHEATS?

The overall game seem interesting to playwith, right? But occasionally, almost always there is a degree where you become stuck and can not appear to get beyond it. This is really where cheats become involved. Here there are Hearts of Iron 4 cheat codes that’ll help get beyond levels should anyone become stuck.

To allow cheats, you want to start the console, and it is a distinctive debugging window reachable in non-ironman games console. To start up the console, you want to press ” ^ or ° “.

It is possible to use the arrow keys to replicate through previously implemented commands. This makes sure you never need to key at exactly the same cheat or control over and over.

In case a game console is disabled, then you can enable it by pressing Shift+2, §, ”, ‘,^ or ALT+2+1, or Alter+3. Keys vary with different keyboard designs.

Observe: In-game console may simply be retrieved from non-ironman games. You can’t get into the games console from Iron Man mode.

ENABLING COUNTRY TAGS IN HEARTS OF IRON IV

Broadly speaking, country tags aren’t case-sensitive and therefore are normally keyed in uppercase, for-ex: CHI, RUS, ENG, etc..

Up on scanning in the nation label in the overall game console, fresh states may grapple with all the flags.

All that is left for you personally, is always to make use of some one of these tips out of the table below. Use them nevertheless that it satisfies your requirements, but beyond of that, ensure to really do love playing with the match.

Listing of USEFUL CHEATS AND COMMANDS FOR HEARTS OF IRON IV

Below you’ll see set of tips and controls that can make your adventure of Hol4 more pleasurable and more joyous.

Below you will find list of helpful cheats and commands which will make your experience of Hol4 more fun and joyous.

HEARTS OF IRON IV CHEATS

COMMAND EFFECT EXAMPLE/COMMENT
add_equipment(ae) [(equipment amount)] [(equipment name)] Adds equipment Equipment uses the basic name so ‘ae 1000 Infantry_Equipment_1’.
add_latest_equipment(ale) [(equipment amount)] Gives player amount of latest equipment variants
whitepeace(wp) [(country tags)] White peace with the specified countries.
teleport(tp) Activates the Teleporting tool
allowdiplo(adiplo,nocb) Allows to use all diplomatic actions for no matter the rules. (Can declare war without justification)
debug_nuking Allows to nuke every province without checking any conditions.
instantconstruction(ic) Toggles instant construction cheat. This code will also affect AI. Ships will be constructed instantly.
event [event id] [(Target Country Tag)] Executes an event event political.3 for communist coup 6 for democratic 9 for fascist
research [(slot id) or “all”] Researches a technology from research slot or all. Research all will instant research all technologies
research_on_icon_click Research a technology when clicking on technology tree icon Will Allow you to research an item without its prerequisite
annex [(Target Country Tag)] Begin annex/annexes the specified tag annex USA or annex d01 or annex all
winwars Gives max war score in all wars for the country
manpower [(Amount)] Adds manpower to player Type the amount you want to get. If you type 50 then you will 50 mens.
add_opinion [(Country tag)] Add opinion to/from tag
tag [(Country tag)] Switch tag to another country
observe(spectator) Switches to play no country at all, and no longer shows messages or pauses the game. However, it also interferes with AI performance and is not a good indication of what the AI will do if observe mode is not used.
tdebug Toggles Debug info Helpful for finding nation tags and ID’s
spawn [(SubUnit Type)] [(Province ID)] [(Amount)] Spawns a unit in a province If this commands doesn’t work or shows any error. Then follow the steps to fix this, go to your Steam library and change the start priorities to “-debug” prior to launching, and then launch the game in debug mode.
occupationpaint(op) Toggles occupation painting. If used with country tag occupies all of their owned, not controlled, land, e.g., op JAP.
setowner [country tag] [state id] Sets state owner
setcontroller [country tag] [province id] Sets province controller
xp [XP amount] Gives Army, navy and air experience to player Can be used once per day
pp(fuhrer_mana,political_power) [PP amount] Gives political power to player
civilwar [(ideology)] [(target country tag)] Spawns a civil war civilwar fascism ENG :
Other Valid ideologies “communism” “democratic” “neutrality”
add_party_popularity Adds party popularity ideology group has shortcuts d f n c for vanilla HOI groups.
set_ruling_party Sets ruling party ideology group has shortcuts d f n c for vanilla HOI groups.
help [command name] Print out all console commands or a specific command description.
Focus.AutoComplete Allows national focuses to be instantly finished Affects AI
Focus.NoChecks Ignores focus requirements Affects AI
instant_prepare Instantly prepares naval invasions Displays message “Command only available for developers”
nu [number] Adds the specified amount of National Unity
nuke [number] Adds nuke
yesman AI will accept all diplomatic offers

 

HEARTS OF IRON IV CONSOLE COMMANDS

COMMAND EFFECT EXAMPLE/COMMENT
rendertype Reports what render backend is used
tweakergui Spawns a tweaker GUI
add_equipment(ae) [(equipment amount)] [(equipment name)] Adds equipment add_equipment 200 Sonderkraftfahrzeug 251/20 : See “equipment_l_english.yml” for full list of names
add_ideas [(idea name)] Adds ideas with to the country See ideas within the respective country-file under .\common\ideas
add_latest_equipment(ale) [(equipment amount)] Gives player amount of latest equipment variants
reload [file name] Reloads assets
reload loc (reloads localisation files)
reload focus (reloads focuses)
reload landcombat.gui (reloads land combat interface)
time What time is it?
reloadfx [Arguments: map/mapname/postfx or *.fx filename] Reloads the shader
particle_editor Spawns a particle editor
whitepeace(wp) [(country tags)] White peace with the specified countries.
testtool(test) Testing tool.
analyzetheatres(anth) Analyze theatres for errors.
massconquer(massc) Mass conquer tool.
deleteallunits(delall) Delete all armies and fleets of the specified countries. deleteallunits SPR
aircombat(airc) [(scenario name)] [(result name)] [(province id)] [(state id with airbase)] [(state id with airbase)] [(equipment type)] [(equipment type)] [(equipment creator country)] [(equipment creator country)] Spawns an air combat in desired location.
teleport(tp) [(province_id)] Teleports selected armies or ships to the specified province
theatersrebuild(trebuild) Rebuilds all theatres in the world. All orders will be cleaned.
fronts Toggle visibility of the foreign fronts
aidump Dump AI front data to log file, needs to have a unit selected
traderoutes Toggle visibility of trade routes
debug_tactics Toggle visibility of debug tooltip for tactics
allowdiplo(adiplo,nocb) Allows to use all diplomatic actions for no matter the rules.
debug_nuking Allows to nuke every province without checking any conditions.
reloadsupply(relsup) Reinitializes the supply systems.
deltat [(speed factor)] control animation speeds
building_health(bhealth) [(building type)] [(state or prov id)] [(building level)] [(health to add)] Changes specified building health
instantconstruction(ic) Toggles instant construction cheat.
nomapicons Toggles map icons.
nopausetext Toggles the pausebanner for nicer screenshots.
nextsong Changes the currently playing soundtrack.
combatsound How often does the combat view give a random sound? 0-50
morehumans(humans) [num] Adds more humans
window(wnd) [Arguments: open/close] [window gui name] Opens or closes the specified window
reloadinterface Reloads the entire interface
reloadtechnologies Reloads the technology database
updateequipments Updates the equipment database
updatesubunits Updates the subunit database
reloadoob [(Target Country Tag)] Reloads OOBs
update_loc [localization tag] Updates the localization tag file
poll Polls valid Events
pause_in_hours Pauses the game after X hours have passed after command is called
event [event id] [(Target Country Tag)] Executes an event event political.3 for communist coup
research [(slot id) or “all”] Researches a technology from research slot or all.
research_on_icon_click Research a technology when clicking on technology tree icon
add_autonomy [(Target Country Tag)] [num] Changes a country’s autonomy level add_autonomy PHI -200
annex [(Target Country Tag)] Begin annex/annexes the specified tag annex USA or annex d01
winwars Gives max war score in all wars for the country
testevent [(Event ID)] [(Character ID)] Tests an event without triggering it
manpower [(Amount)] Adds manpower to player
add_opinion [(Country tag)] Add opinion to/from tag
tag [(Country tag)] Switch tag to another country
resign Resign from the game
add_interest [(Country tag)] Add specified country tag to your interest
remove_interest [(Country tag)] Removes specified country tag from your interest
add_diplo Adds diplomatic entroute
PrintSynchStuff Prints random count and seed
SetRandomCount Sets the randomcount to 0 or arg
observe(spectator) Switches to play no country at all, and no longer shows messages or pauses the game. However, it also interferes with AI performance and is not a good indication of what the AI will do if observe mode is not used.
ai Toggles the AI on or off
human_ai Toggles AI for Human countries
ai_invasion Toggles AI AI naval invasions
ai_accept(yesman) Toggles AI always accept diplomacy
fow(debug_fow) [(Province ID) OPTIONAL] Turns off fog of war in a province or in general
collision(debug_collision) Toggles debug display of normals/bounding boxes/collision
savegame Creates a savefile.
savecheck Makes a save file (Test_01), loads the save file, makes a new savegame (Test_02). Those save files should look the same.
IP Shows your IP
requestgamestate Requests the gamestate from host
nudge Go to the nudge tool
mapmode [Mapmode type (int)] Change mapmode.
fullscreen Toggles fullscreen
prices Price Info
add_core [(State ID)] Add core
remove_core [(State ID)] Remove core
debug_zoom Zooms in the game
debug_types Will print the data type for all dynamic reference objects. Can only be used if using RTTI.
debug_show_event_ID Shows event ID
debug_commands Printing commandcount to message.log
debug_events Start Counting events
debug_dumpevents Dump Event data to game log
debug_diploactions Start Counting diplomatic actions
debug_dumpdiploactions Dump diplomatic action data to game log
debug_assert Toggles asserts on/off
debug_smooth Toggle framesmoothing
debug_nomouse Toggles mouse scrollwheel on/off
debug_terrain Toggles Terrain on/off
debug_cities Toggles Cities painting mode on/off
debug_water Toggles Water on/off
debug_fronts Toggles interpolated fronts debug
debug_off_front_snap(dbg_fsnap) Toggles offensive fronts snapping debug
debug_borders Toggles Borders on/off
debug_trees Toggles Trees on/off
debug_rivers Toggles Rivers on/off
debug_postfx Toggles PostFX on/off
debug_sky Toggles Sky on/off
debug_bloom Toggles Bloom on/off
debug_tooltip Toggles Tooltips on/off
flagsoutput [(path)] Creates texture atlas files from memory.
cityreload Reloads the cities
error Show errors in log
version Show current game version
debug_nogui Toggles GUI on/off
debug_volume [(Volume Delta)] Modifies music volume
debug_lockcamera Toggles Camera locked on/off
debug_lines Toggles Debuglines
debug_entities Toggles Debug entities
debug_info Toggles Debug info
debug_particle Toggles Particles Debug info
debug_ai_budget [CountryTag] Show ai budget data
debug_textures Writes Texture info to application debug log
debug_texture draws textures like bloom
debug_wireframe Toggles forced wireframe on/off
debug_achievements_clear Clear all achievements and user stats
moveunit [(Unit ID)] [(Province ID)] Moves a unit to a province
spawnactor [(Actorname)] [(Province ID)] [(Animation) OPTIONAL] Spawns an actor with an optional animation
spawn [(SubUnit Type)] [(Province ID)] [(Amount)] Spawns a unit in a province
guibounds(gui) Toggles GUI bounds debug
cameraclamp Toggles the camera clamping
provtooltipdebug(tdebug) Toggles the debug info in province tooltip
reloadweather [(randomseed)] Reload and regenerate weather
weather Toggle weather simulation
debug_air_vs_land(dbg_cas) Toggle debug mode for air vs land combat.
mapnames Toggle map names
gbreload Reloads gradient borders only for developers
gbpaint [layer] [channel] Toggles gradient border painting
occupationpaint(op) Toggles occupation painting
setowner [country tag] [state id] Sets state owner
setcontroller [country tag] [province id] Sets province controller
profilelog Prints out the profiling informations into time.log
run Runs the specified file with list of commands
oos Out of Synch
debug_crash(crash) Crash!
sleep(wait) [time in sec] Sleep
goto_province [province id] Centers to province
goto_state [state id] Centers to state
trigger_docs(effect_docs) Print docs for triggers and effects
xp [XP amount] Gives Army, navy and air experience to player
threat [Threat amount] Adds or show threat level of player If one does “threat 999999999” it will reset the world tension to 0
pp(fuhrer_mana,political_power) [PP amount] Gives political power to player
3dstats Toggles 3D Stats
hdr Toggles hdr
hdr_debug Toggles hdr debugging
srgb Toggles sRGB
bloom Toggles bloom
PostEffectVolumes.Default [posteffect_values name] Toggles default posteffect values
night Toggles night *as of 1.01 this does not seem to work (filed under developer-only command) This command can be emulated via the day/night loop option at the bottom right toolbar (shortcut key ‘N’)
filewatcher Toggles filewatcher
civilwar [(ideology)] [(target country tag)] Spawns a civil war civilwar fascism ENG :
Other Valid ideologies “communism” “democratic” “neutrality”
add_party_popularity Adds party popularity ideology group has shortcuts d f n c for vanilla HOI groups.
set_ruling_party Sets ruling party ideology group has shortcuts d f n c for vanilla HOI groups.
createlean Create LEAN textures
helplog Print out all console commands to game.log file.
help [command name] Print out all console commands or a specific command description.
helphelp Double Rainbow help.
hsv Converts RGB to HSV
tag_color Test setting a country’s color
browser [url] Show browser window
browser_base_url [url] Set browser base url
aiview Enable AI debug info
Focus.AutoComplete Allows national focuses to be instantly finished Affects AI
Focus.NoChecks Ignores focus requirements Affects AI
instant_prepare Instantly prepares naval invasions Developer Only
nu [number] Adds the specified amount of National Unity
pp [number] Adds the specified amount of Political Power Not specifying the amount of political power will give the player 1000 political power.
nuke [number] Adds nuke

Comments (No)

Leave a Reply